Hides
Animal hides carry the properties of the animals they once belonged to. These can be unlocked when worn as armour or cloak. When a character gains a level, they have a [2+WIS]-in-6 chance (like the open stuck doors table, but with wisdom) of unlocking its energy and granting a bonus to a certain stat. Each subsequent unlocking increases the bonus granted by the hide.
- Bear/gorilla - Damage
- Lion/tiger - Attack
- Crocodile/alligator - AC
- Leopard/cheetah - Initiative
- Elephant/rhino - Health
- Shark/ray - Saves
- Seal/walrus - Ice resistance
- Eel/giant newt - Acid/lightning resistance
- Wolf/dragon - Fire resistance

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